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Careers · 4 open roles

Do the best work
of your career.
Then go home.

We're a brand-new studio making our first games. We care about craft, autonomy and leaving enough room for a life outside the screen.

Remote-friendly across compatible time zones, with studios in Singapore and Helsinki. We hire for taste, curiosity and the ability to finish things.

Life at Natto

Small by design.
Human by default.

We keep teams small because small teams can care about everything.

You'll work directly with the people playing the game, shipping something real every few weeks. There's no layer of process between an idea and a build. There is also no hero culture — good work here is sustainable work.

We hire kind, curious people who can hold a strong opinion and change it. We give them context, trust and room to make the call.

The good stuff

What we offer.

Four-day summer weeks

July and August run on a four-day rhythm. Good games need rest and interesting lives.

Remote-friendly

Work from home, the studio or somewhere with better weather. We optimise for overlap, not presence.

Health, covered

Comprehensive health cover for you and your family, plus a monthly wellbeing budget.

Honest feedback

Clear expectations, quarterly growth conversations and no mystery promotion criteria.

Learning budget

An annual budget for courses, conferences, tools or whatever sharpens your craft.

Studio weeks

Twice a year we gather somewhere nice to make, play and remember why we do this.

Hiring process

No gauntlets.
Just a conversation.

Our process usually takes two to three weeks. You'll always know where you stand.

Hello

A 30-minute call to meet, swap stories and talk about what you want to make next.

Craft

A focused conversation about your past work. No unpaid design tests, ever.

Collaborate

A paid half-day session with the team, working through a real problem together.

Decide

A final chat about values, expectations and questions. Then a clear answer from us.

Nothing quite fits?

Good people always find a way in.

Introduce yourself Tell us what you make, what you love and what you'd like to build next.